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Welcome to my portfolio
About Me
My name is Kaylen Cowan. I am a generalist video game programmer and developer with over three years of experience in C++ and C#. I have worked with both the Unreal and Unity game engines to develop and program video games. I have collaborated with two multidisciplinary development teams to create games in Unreal Engine. One of these projects is the award winning game Ichor Burns, developed by my capstone team, Quasar Interactive, where it won first place for accessibility at the Level Up Showcase 2025 in Toronto.
I have worked on creating behaviour tree based AI, in-game missions and their systems, projectiles/spells, accessibility settings, multi-threaded networked chat programs, custom lighting systems using OpenGL, destructible props, 3D models, and many base classes following object-oriented programming techniques.
Education
I attended and graduating from Algonquin College's 3-Year Game Development Program, I am a third year and will be fully graduating in April of this year. I am an honour student with 2 Dean’s Honours and with one more on the way. I have been trained and taught by industry professionals during my time at Algonquin and often asked for extra info and advice to better improve my programming and design skills.