C# Work
School Projects and Tests
Summary
The photos and videos above are a collection of school projects and tests all done inside the Unity game engine and programmed in C#. The projects and tests include buoyancy physics in water, object pooling with a working turret, proper camera movement, AI that shoots targets, and boids.
The first 3 in the slideshow are tests, the others are school projects. The tests were all done in under 3 hours and were meant to replicate technical tests in job interviews, they were all done from scratch with no starting code besides the water physics test where the water object was already created but with no effect. The projects were assignments around behaviour tree AIs and algorithms designed to give us experience with AI in Unity.